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R on Apple’s M1 Architecture

I wanted to test out R on Apple’s new M1/ARM architecture. Here’s how it went:

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Deriving Least Squares Coefficients Using Tensor/Index Notation

Many textbooks when introducing ordinary least squares as a method to do regression (usually via introducing linear regression) don’t explain / derive the coefficients. Here, I explain how to do it using tensor/index notation.

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The Mathematics of “Filling the Triangle”

I’ve been fascinated by the triangle offense for a long time. I think it is a beautiful way to play basketball, and the right way to play basketball, in the half-court, a “system-based” way to play. For those of you that are interested, I highly recommend Tex Winter’s classic book on the topic. There is […]

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The “Evolution” of the 3-Point Shot in The NBA

The purpose of this post is to determine whether basketball teams who choose to employ an offensive strategy that involves predominantly shooting three point shots is stable and optimal. We employ a game-theoretical approach using techniques from dynamical systems theory to show that taking more three point shots to a point where an offensive strategy […]

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Three-Point Shooting Teams and The 2014-2015 NBA Playoffs

Major Update: June 22, 2015.  I have now published a formal article on the arXiv proving many of the assertions made earlier in this blog post. It can be found here: Some controversy was stirred up today when Knicks President and Basketball coaching legend Phil Jackson made the following tweets regarding three-point shooting teams […]