## Breakdown of Game 7 between OKC and GSW

Here is the collection of time series of relevant predictor variables captured live during Game 7 of the Western Conference Finals between The Oklahoma City Thunder and The Golden State Warriors:

Another video animation:

Many commentators are making a point to mention how many three point shots The Warriors made, suggesting that that was the main reason why the Warriors won the game. However, the time series above show otherwise. As can be seen above, OKC’s loss of the lead in the game directly corresponds to GSW’s increase in 2PT %. This can be further confirmed by computing the correlations between OKC’s point difference and all of the other predictor variables plotted above:

One can see from these calculations that OKC’s point difference is strongly negatively correlated with the amount of personal fouls they committed during the game, the amount of personal fouls GSW committed during the game, and GSW 2PT% during the game.

## Metrics for GSW vs. OKC Game 6 Second Half

Continuing with the live metrics employed yesterday, here is an analysis of the second half of the Warriors-Thunder Game 6.

Here is a plot of the various time series of relevant statistical variables:

One can see from this plot for example, the exact point in time when OKC loses control of the game.

Further, here are the correlation coefficients of the variables above:

One sees there is a tremendously strong anti-correlation between OKC’s lead and GSW 3PT%, while there is a somewhat strong correlation between OKC’s lead and their 2PT%. This perhaps means that for Game 7, OKC’s 3PT defense needs to greatly improve along with maintaining their 2PT%, which, as can be seen from the plot above, dropped off towards the end of the game.

## Live Metrics for NBA Games

Yesterday for the first time, I took the playoff game between Cleveland and Toronto as an opportunity to test out a script I wrote in R that keeps track of key statistics during a game in real time (well, every 30 seconds). Based on previous work, it is evident that championship-calibre teams are the ones that have excellent 2PT-FG% and the ability to draw fouls, so I tracked these during the game, and I came up with the following plot of several time series:

One sees for example that while Toronto started off the game with a much higher 2PT FG%, towards the end Cleveland ended up winning that battle.

A video of this animation is as follows (set the YouTube player to 1080p + FullScreen for Max Quality!)

An interesting question to ask is how are these series correlated? Well, let’s see:

One sees immediately from the correlation plot above that there is a very strong correlation between Cleveland’s point difference  and Toronto’s personal fouls, with some strong correlations attributed to Cleveland’s 2-Point FG% as well.  The equal and opposite is true for Toronto’s point difference. It seems that during a game of this intensity in the playoffs, drawing fouls is a very important factor in determining which team leads and eventually wins in the game combined with 2-Point field goal percentage.

## The Three-Point Shot Myth Continued…

I’ve been ranting a lot about the so-called “value” of the three-point shot in “modern-day” basketball. I know! But, here is yet one more entry.

The common consensus is that teams are shooting more three point shots as discussed in the articles below:

There are several more where these have come from. My issue is that on one hand these analyses seem grossly oversimplified. Second, none of the analyses have looked at a per-team trend. From my observations of these articles, they are just looking at total number of three point shots taken/made every year over the past number of seasons.

Indeed, the standard approach is to look at the league averages from the past number of years, and note that the average number of three point shots and attempts has increased (well almost) year-to-year, but this is not entirely useful.

What one should do is look at the probability that any team attempts / makes more than a given number of three point shots per game in a given season. Below, we use a kernel density method to calculate these probabilities.  One approach is to calculate the mean number and standard deviation of the number of three-point shots attempted and made per season for each of the previous sixteen seasons. These will generate time-dependent functions $\mu(t)$ and $\sigma(t)$.

One can in principle then solve a Fokker-Planck equation to obtain a time-dependent probability distribution $p(x,t)$ for the number of three point shots attempted and another $p(x,t)$ for the number of three-point shots made:

$p(x,t)_t = -\left[\mu(t) p(x,t)\right]_x + \left[\frac{\sigma^2(t)}{2} p(x,t)\right]_{xx}$

(where subscripts indicate partial derivatives). However, as one will quickly discover, this PDE is not separable!

My alternative approach then was to perform a non-parametric analysis using a kernel density method to fit a cumulative distribution function to each season for the past sixteen seasons.  The following set of plots was generated from this method:

One sees from this analysis, specifically, from the density analysis above, in a given season, the probability that a certain team makes more than 10 3-Point shots per game never seems to exceed 10%, so while the probability of a given team attempting more three point shots may have increased, the probability of the same team making more than say 10 3-Point shots per game has essentially stayed the same over the past number of years.

The question then remains do only “good” / “efficient” teams attempt more three point shots, in particular, does this aid in their attempt to make the playoffs or eventually be a championship-calibre team. This question has been analyzed in detail and has resulted in the following paper, which is now on the arXiv.

## New paper published on cosmological singularities

My new paper has now been published in Annalen der Physik, which is a great honour, because 100 years ago, Einstein’s General Theory of Relativity was also published in the same journal.

This paper describes a method by which one is able to determine whether a given spatially flat cosmological model produces finite-time singularities, and also gives some examples of interesting cosmological model configurations.

The paper can be accessed by clicking the image below:

The preprint can be accessed here on the arXiv.